Simple and Easy-to-Understand Craps Rules for Beginners

Understanding the rules of Craps is crucial for anyone participating. This game requires considerable experience and analytical skills. Therefore, in this PH333 article, let’s explore the most comprehensive information about this game.

What is Craps?

What is Craps?

Craps isn’t a new form of entertainment in casinos. Essentially, it’s a game where wins and losses are determined by dice, similar to Sic Bo. However, the rules and the number of dice used differ.

In real-life Craps tables, the person rolling the dice is called the Booster. In casinos, this is the dealer or server.

Before rolling the dice, each player bets on one of the displayed options. The system will count down the time so everyone can consider and act quickly.

Once all participants have placed their bets, the player will roll the dice and announce the result. If the result matches the player’s prediction, you will be paid immediately based on the predetermined odds.

Craps Rules for Beginners

Craps Rules for Beginners

Basic Rules

Craps rules are divided into main betting rounds and side betting rounds. However, if you are a beginner, you should focus on the two basic betting rounds first.

The total number of points that can appear in the first round when rolling the dice will be between 2 and 12.

In the first Pass/Not Pass betting round, players must decide whether to bet on their opponent or the banker. When the results are compared, if one side wins, this Craps betting session ends.

  • The “Pass” bet wins if the total score of the dice is 11/7.
  • The “Don’t Pass” bet wins if the score is 2/3/12.

If the numbers shown are different, the dealer will roll the dice again. This number is called “ON,” and the game goes to round 2.

In this round, the dealer will roll the dice to determine whether a 7 or “ON” appears first.

  • If “ON” appears first, the player who bet on “Pass” wins.
  • Conversely, if both dice show a 7, the final win goes to the player who bet on “Don’t Pass.”

In this round, players can also bet more if they wish.

Main Craps Bet Types

Main Craps Bet Types
  • Pass Line: Bet that the shooter will win (Naturally at Come-Out or reach Point before a 7 is rolled). Payout ratio 1:1.
  • Don’t Pass: The opposite of Pass Line, betting that the shooter will lose (craps on Come-Out or a 7 before Point). Odds 1:1.
  • Come: Similar to Pass Line, but placed after the Point is established, applicable to the next roll.
  • Don’t Come: Similar to Don’t Pass, placed after Point.
  • Odds Bet: An additional bet placed after the Point is established, increasing the stake for Pass/Don’t Pass or Come/Don’t Come. This is an advantageous bet as there is no house edge.
  • Place Bets: Betting on specific numbers (4, 5, 6, 8, 9, 10) that will appear before 7.
  • Field Bet: Betting that the next total will be 2, 3, 4, 9, 10, 11, or 12. Odds vary depending on the number.
  • Proposition Bets (Prop Bets): Betting on a specific outcome of a roll (e.g., a total of 2 or 12). High payout odds but a large house advantage.
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How to Play Craps

The Craps game is divided into two main phases: Come-Out Rolling and Point Rolling.

Opening Roll

The shooter rolls two dice to start the round.

The result of the total of the two dice determines:

7 or 11: Called “Natural” – Those who bet on Pass Line win, those who bet on Don’t Pass lose. The shooter continues to roll new rounds.

2, 3, or 12: This is called “Craps” – Pass Line bets lose, Don’t Pass bets win (except in the case where 12 can be even, depending on the casino). Players roll the dice again.

4, 5, 6, 8, 9, or 10: This total becomes one point. The game moves to the point-rolling phase.

How to Play Craps

Next Roll

The shooter continues rolling the dice until:

The total of the dice equals points: Pass Line bet wins, Don’t Pass bet loses. The round ends, and the player rolls a new Come-Out turn.

The total of the dice is 7: This is called a “Seven Out” – Pass Line bet loses, Don’t Pass bet wins. The dice roll changes (the next player rolls the dice).

Other numbers (except Points or 7) do not affect Pass/Fail bets, but may be part of a side bet.

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